Dallas County Roleplay · FiveM department site County website

Scripts

What an officer actually uses.

These are the law-enforcement scripts on Dallas County Roleplay. Each one is the tool in the officer’s hand, the car, or the tablet.

On the shift

The officer

LEO Radial Menu

The working menu for a stop. From one radial an officer cuffs, grabs, seats someone in the car, sends them to jail or the hospital, runs GSR, a breathalyzer, a tint meter, and fingerprints, and warps back to a station.

Dell MDT

In-house CAD. On duty it opens on the LB tablet. The same MDT opens out of game when the work is outside the city, so a report does not stop at the county line.

Duty Clock & Logs

Officers clock in by department, including MPD / DPD. Command and supervisors can look back at who was on and when. DHS staff oversee those logs.

Radio Animation

Holding the radio plays a talk animation. The officer picks the pose, and the character uses it while they are on the air.

Priority System

Staff and LEO set the county’s priority. One major scene holds the slot so a second major call does not stack on top of it.

Probation

The U.S. Marshals tablet. It handles electronic monitoring, a case portal, and case tracking for probation scenes.

In the car

The cruiser

Luxart Vehicle Control

Siren tones, the airhorn, and the emergency lights. The officer controls the lighting and the tone from the cruiser instead of a default horn.

Opticom

Traffic-light preemption on equipped units. As the car approaches, the signal changes so emergency traffic can move through the intersection.

Stalker Radar

Moving radar in the style of a Stalker DSR 2X. Front and rear antennas track speed, the unit calls the hit out loud, and the HUD is a traffic-radar display.

ProLaser 4 LIDAR

A handheld LIDAR gun with its own HUD. A traffic stop can start from a measured speed instead of a guess.

ALPR Dynamics

The cruiser plate reader. Four channels scan plates, check them against a hotlist, keep a history, and can sit as stationary readers on the car.

Flock ALPR

Fixed cameras, separate from the cruiser reader. A plate that passes a camera is logged for the county.

Fleet 3

In-car video. One camera looks out the windshield and one looks at the prisoner cage. The stop can be recorded and played back.

PA Dynamics

The cruiser public-address system and a handheld mic. What the officer says on the PA is the same announcement the rest of the scene hears.

Police Tracker

A GPS tracker deployed from the cruiser. Once it is on the vehicle, units get a live blip and can follow that car.

Grappler

A bumper grappler on equipped patrol cars. In a pursuit it catches a rear tire and can bring that car down to a stop.

Spike Strips

Throwable and retractable spike strips and stop sticks. A car that drives over them loses the tires.

Impound & Recovery

Tows and impounds keep a paper trail. The car goes to impound, and someone has to recover it. It does not vanish off the street.

On the scene

Tools and support

Taser

A dual-cartridge taser. The probes stay on wires, the cycle can be reactivated, and the officer gets a HUD for the shot.

BolaWrap

A remote restraint. It wraps the person so officers can move them into custody.

Tear Gas

Less-lethal gas carried for the scenes that call for it.

Flashbangs

A diversion device for entries. It produces a flash and a bang, and it rides with the rest of the less-lethal kit.

Magazine Capacity

Magazines stay capped. A saved weapon loadout can be emptied, and an officer can take an emergency restock from the trunk.

K9 Unit

A handler deploys a dog for a track, a bite, or a search. The work is the handler and the dog, not a hidden dice roll.

Helicam

The air-unit camera. It stays stable in a hover, and extra seats can rappel. This is what Air Support looks through.

ShotSpotter

Gunfire detection for the county. A shot alerts law enforcement so a unit can start toward it.

AI Witness Response

People already on the sidewalk can talk, describe what they saw, and react. Patrol gets a witness instead of an empty corner.

EOD & Device Response

Device scenes are split by who is certified. Only EOD techs defuse. A certified character can be the one who planted, in the scene.